False Gods

In the Aeon of the Champion story series, False Gods are Wild Gods that have been corrupted - usually via the infusion of demonic power into their bodies. The creature's will is irrelevant to the process, as archangels Anariel and Duterius have explained several times - once the hellish magic successfully taints the affected God's soul, they are bound to the will of the Marching Horde and their dark angel master, Sargamon.

It is also possible to create a False God that does not serve the Horde, as Sathanas did to Fenrir.

Trivia

 * False Gods usually undergo name changes.
 * A corrupted Wild God does not necessarily take on red skin and develop demon wings on their back; Fenrir retained his iconic grey fur with his corruption by Sathanas. However, he was more muscular, visibly aggressive, and apparently rabid (either that or his fangs were too big for his mouth).
 * Druids are attuned to nature's balance and so they can detect when a Wild God has been corrupted. If one has been, it needs to be put down.
 * False Gods are not connected to the Jade District like uncorrupted Gods are, so their spirits do not regenerate inside that ether as per normal.
 * The False Gods were inspired by Biblical representations of perceived 'fake' deities, such as the Golden Calf worshipped by the children of Israel.