Smurf Village

The Smurf Village is the home residence for the Smurfs. It is located in a forest, the exact location of which is unknown to all but Smurfs. Usually humans and non-Smurfs would require the presence of a Smurf to guide them there. In the story "The Smurfs And The Magic Flute", Homnibus used "hypno-kinesis" in order to transport Sir Johan and Peewit as close to the village as possible, where they found a Smurf to guide them the rest of the way there.

The village resembles a patch of large mushrooms, since their houses are built to resemble mushrooms, probably serving as camouflage to unsuspecting passersby. Besides houses, it also has an outdoor theater, a meeting house, a kitchen, a dining hall facility, a playing field for sports games, a hospital or infirmary for treating sick and injured Smurfs, and a field for growing crops. Though about 100 Smurfs live in this village, it appears to be rather small in area size.

The Smurf Village is also adjacent to a large body of water that their sailing ship, the S.S. Smurf II, launches off into.

Locations in the Smurf Village in the Empath: The Luckiest Smurf series

 * Papa Smurf's laboratory
 * Greedy's kitchen
 * Handy's workshop
 * Tapper's Tavern
 * Imaginarium
 * Smurf Theater