Smurf Fighters (setting)

Smurf Fighters is an Imaginarium fighting game setting that the Smurfs engage in in the HERO: The Guardian Smurf story series. It is based on the popular Nintendo fighting game series, ''[http://en.wikipedia.org/wiki/Super_Smash_Bros. Super Smash Bros.]''

The gameplay focus in the setting is to knock opponents off the stage, which is an open area with boundaries, most often a set of suspended platforms, as opposed to an enclosed arena. Characters have a damage total, represented by a percentage value, which rises as they take damage and can exceed 100%. As a character's percentage rises, the character can be knocked progressively farther by an opponent's attacks. To knock out an opponent, the player must knock that character outside the arena's boundaries in any direction. When a character is knocked off the stage, the character may use jumping moves and abilities to try and return to the stage. As some characters' jumps are longer-ranged, they may have an easier time "recovering" than others. Additionally, some characters vary in weight, with heavier characters being harder to send flying but also harder to recover, while lighter characters can recover more easily but are also easier to send flying.

One unique feature of the setting is the ability for the players to perform super abilites, known as a "Final Smash" move. These can vary depending on the players in the setting.

Trivia

 * For a similar article, but based on Street Fighter, click here.
 * The idea of several players having similar Final Smashes in based on the idea of Fox, Falco, Wolf and many others having the exact same Final Smash in Super Smash Bros. Brawl.